
Ah yes, "splodge" the unmistakeable sound of goblin making the mistake of getting too close to an ogre not quite as stupid as he looked at first glance. Yes Blood Bowl is supposed to be the most brutal of sports games and since getting the board game version in around 96/97 one of my favourite of all time. As far as sporting games go there's been nothing for me, subbuteo was fun in doses but ultimately it didn't matter in the long run. Being into strategy games there wasn't a system for long term play and you didn't develop any form of skills other than being a good flicker = victory (though I did grow an attachment to a player with a broken leg in a Villa shirt I called "Steve Froggatt" due to an injury I remembered him picking up). After this there was Totopoly which was a fun little horse racing game. Thing is as far as sporting games went, I'd rather load up Premier Manager than any board games.
So as I began to get into miniature wargaming I came across this one set in the Warhammer world. American football with the added brutality of orcs flattening goblins and assorted other fantasy creatures. Considerably cheaper than going out and spending in excess of £100 to have a reasonable sized "army" it became easier to collect and put together a team. As it now stands I've got all official teams (except Norse, the vikings would be prod buttock, did the minis have any resemblence of the actual team roster) now and took part in two Blood Bowls where the "New Skaven Ratriots" (ratmen) got a Desmond (2-2 w/l record) before "Da Reggae Boyz" (Orcs with some modeling putty dreadlocks in a Jamaican football kit) lost all four.
I did come across a Blood Bowl game for the PC around the time I got first into it. I played it briefly but in the end I was still happier getting the board game out so it ended up in the little second hand game shop in town (sadly, no longer with us) and was forgotten about. As the years progress though I continued to play the board version (the wench is currently undefeated, must stop playing matches with a severe disadvantage against her...) and though my competition days are gone (for now...) my collection still get good game time.
14 years later, after spotting a game called "Chaos League" and spotting the blatant rip-off that it was, I caught the news that the company behind it had received the rights to make the official game. I guess Games Workshop learnt from the past, they accepted a one-off payment for Blizzards game with similarities to the Warhammer universe, next thing you know Blizzard are a huge company and the name Warcraft is bigger than Warhammer, lost them millions. So last year it finally hit the shelves and at the end of the month it's updated to include every team from the board game (bar Chaos Dwarves but they don't exist anymore (not profitable enough))and seems a good time to write it up.
Sound - Like all sports games the commentary can be quite good, with the odd funny one liner but if you play any sport game for more than a couple of hours it does get a more than a little tiresome. Other sound effects are general sporty grunts (and snarls from various creatures) so not fantastic sound but it does create some form of atmosphere though in turn based game play if you're a square short of a touchdown the roar of the crowd goes on forever. Oh the anticipation of a touch down.
Graphics - the image above is from one of the opening sequences (each team has their own sequences which is a nice touch) so not quite in turn with gameplay. In game though it does have a decent look though by modern standards not perfect. It is quite good in that you can instantly recognise the positions of the players and how experienced they are and any mutations and the models do look similar to their miniature counterparts. Graphically it could probably be better but it works and is supposed to be about gameplay right?
Gameplay - It keeps the rules as of the "living rule book version 5" (updated to 6 in Legendary) so as far as the game goes, what works on the board game should work in the game. Sadly a couple of rules are bugged which makes things incredibly difficult to plan ahead, skills dedicated to fouling like Dirty Player or Sneaky Git don't quite work properly which means the goblin method of "counter-splodging" is made harder to implement. A cheaper version of the board game with a couple of rules that don't work right (judging from the 117 page topic on the "Claw mutation ruins games due to being overpowered" that's in the game already! Aims are simple, two halves of 8 turns to try and score more touchdowns than the other team.
Longevity - No two matches against the same team are ever the same anyway and you can always lose that match you should win due to bad dice rolling, you need the skill to make yourself less reliant on dice but every now and then you can't avoid seeing your players laid low as little buggers nip in to beat you 1-0. Add to this the campaign mode which allows you to create your own team from beginning to top and developing skills to (hopefully) make the top and win the Blood Bowl championship itself. With 9 teams (human, orcs, dwarves, lizardmen, skaven (Ratmen), goblins, Chaos (daemonic beasts) and wood or dark elves) you have 9 teams if running to a formula lineup but by tailoring your teams can have much more, not to mention that as skill rolls are random you're never certain to have exactly the same team. Adding in the other 11 teams from the end of October and you should have plenty of replayability.
Overall, I'm probably going to get a lot more out of it than the normal player due to enjoying the board game for so long. If you want a sports game with a bit more depth than FIFA or Madden but don't want the full depth of a purely management title it'll probably go down well with you. It was on the 360, but lost some of the online play meaning online tournaments and the like weren't available and legendary edition isn't going to be released on there for the time being. If you have a PC though give it a go, although for me it's near perfect probably worth a
7/10 for an outsider. Of course, now you've at least got the advantage of demos!